Space Cavern by Apollo SPACE CAVERN You are in command of a Mark XIV intergalactic star- cruiser in an uncharted quadrant of outer space. You land on a mysterious planet riddled with a suterranean maze of tunnels and caverns inhabited by savage Electrosauri whose horns generate electro-molecular charges capable of disintegrating you and your crew. Your photon ray pistol is activated by the joystick and the fire button. The iridescent eyes of the electrosauri light the cavern walls with eerie flashes as they stalk you, their horns crackling and sizzling. If even one blast of electro-molecular energy strikes you, your skeleton will glow inside your body as the bio-molecular compounds of your body disintegrate. WARNING: Beware the savage attack of the shaggy marsupods. THE SET-UP Space Cavern is played with one or two players using the Joystick Controller. Be sure the power is off when you insert or remove the Space Cavern cartridge from your video game system. THE DIFFICULTY SWITCH The difficulty switch controls the speed of the electro- molecular charges fired down at you by the Electrosauri. Placing the switch in the "B" position will slow down the fusillade fired at your spaceman, while the frenzied "A" mode will provide the greatest challenge for veteran players. THE JOYSTICK CONTROLLER Hold your Joystick Controller so that the red "FIRE" button is in the upper left-hand corner. Use this button to fire your laser up at the Electrosauri above. Use your joystick to move your spaceman to the left and right. Pulling back toward yourself causes him to fire his dirupter ray at the shaggy marsupods who rush from the right, while pushing forward causes him to pivot and fire to the left. NOTE: You do not have to depress the red firing button to fire left or right with your disrupter ray. CREW ROSTER You land with a crew of four men, and can replace lost men every time you earn 20,000 points. But four men at any one time is your maximum force. Two-player games are played just like one-player games, with players alter- nating every time they lose a man. SCORING Every large Electrosaurus you destroy earns you 115 points, while smaller ones are worth 165 points. Shaggy marsupods who rush at your spaceman from caves at his left and right will earn you 200 points if you can get them before they get you. GAME MENU # OF # OF ELECTROSAURI MARSUPODS LEVEL GAME PLAYERS ELECTROSAURI BLAST DIRECTORS NUMBER 1 2 2 4 STRAIGHT RANDOM YES NO 1 2 3 1 x x x x x 2 x x x x x 3 x x x x x 4 x x x x x 5 x x x x x 6 x x x x x 7 x x x x x 8 x x x x x 9 x x x x x 10 x x x x x 11 x x x x x 12 x x x x x 13 x x x x x 14 x x x x x 15 x x x x x 16 x x x x x 17 x x x x x 18 x x x x x 19 x x x x x 20 x x x x x 21 x x x x x 22 x x x x x 23 x x x x x 24 x x x x x 25 x x x x x 26 x x x x x 27 x x x x x 28 x x x x x 29 x x x x x 30 x x x x x 31 x x x x x 32 x x x x x 33 x x x x x 34 x x x x x 35 x x x x x 36 x x x x x 37 x x x x x 38 x x x x x 39 x x x x x 40 x x x x x 41 x x x x x 42 x x x x x 43 x x x x x 44 x x x x x 45 x x x x x 46 x x x x x 47 x x x x x 48 x x x x x There are 48 exciting variations of Space Cavern. Select your favorite with the game select switch on your console choosing from any of the variations shown above on the game matrix. ****END OF SPACE CAVERN DOCS**** ****************************************************************************** *email at aadavis@mindgames.com if interested in trading Atari, Odyssey2, * *Colecovision, Intellivision, C=64, Vic-20, or CoCo carts or systems. * *Games: 2600:246, 5200:25, 7800:26, Coleco:38, Intellivision:56, Odyssey2:33 * ****************************************************************************** ------------------------------------------------------------------ This file was downloaded from, the Classic Cartridge Web page at: http://www.cet.com/~steverd ------------------------------------------------------------------