California Games Introduction: Welcome to California. Home of the most radical sports in the world. Rad, bad, and aggro. You're about to hit the beaches, parks and streets of the Golden State to go for thophies in everything form surfing to bike racing. California Games gives you the hottest sports. And the most aggro competition. You even get to pick your own sponsors. So pull on those knee pads. You're about to get into the most fun you've had since Mom hid your skateboard. California Games is going to take you from the surf to the turf. From the pipe to the parks. Are you gonna love it, or what? We'll start you off in the heart of San Francisco for the high-flying Foot Bag and some really wild footwork. Then we'll rocket down to Hollywood with skateboards in hot competition on the radical Half Pipe. Over at the dirt track, you'll pump the pedals of a BMX racing bike. And your moves had better be bad. You're gonna have your hands full, not to mention your feet. After that, it's down to the beach for one of the coolest sports we've got in California--Surfing. As a contender in the king of coastal competition, you'll be shooting the tube and carving the biggest breakers around. You're about to get into the wildest games of them all...California Games. It's only, like, the most totally awesome game in the world! Objectives: California Games is a challenge of skills for 1 to 8 players. The object of the games is to win ribbons in each individual event. Players can also compete for the top score in overall competition. California Games includes 4 exciting events: Foot Bag, Half Pipe Skateboard, BMX Bike Racing, and Surfing. Each player chooses a sponsor for the competition. You are judged on each event and a record is kept of your score. Ribbons are awarded to the scoring competitors. Improve your skills in each event, compete with your family and friends and become a California Champion. Getting Started: Loading Instructions: * Set up your game console and plug in the cartridge. * Connect a joystick to the left joystick port. * Turn the power switch on. Starting Play: When the California Games title screen appears, press the fire button on your joystick to continue to the sponsor select screen. There are 8 sponsors: EPYX, DELMAR, JETSKI, StCRUZ, OP, CASIO, AUZZIE, and SPINJM. Move the joystick up and down to the sponsor of your choice (blinking), and press the fire button (only 1 person per sponsor). To deselect a sponsor, move back to the highlighted sponsor and press the fire button. Select DONE when all contestants have picked their sponsors, and the events will begin. To start any event, press the fire button. After each event, "Louie, Louie" will play to signify the end of the event. Press the fire button to go on to the next event. When all contestants have completed an event, a ranking screen will appear. The contestant with the higest score is listed at the top in blue (to signify winning a blue ribbon), the second place winner appears in red, and the third place winner appears in white. Press the fire button to exit the ranking screen and return to the events. When all contestants have completed an event, a ranking screen will appear. The contestant with the highest score is listed at the top in blue (to signify winning a blue ribbon), the second place winner apppears in red, and the third placed winner appears in white. Press the fire button to exit the ranking screen and return to the events. To practice the events before competing: * Press the SELECT button to select an event to practice. * RESET starts the currently selected event over again and puts it in practice mode. The Games: Foot Bag: This is probably the most laid back event, but don't lose your cool, it isn't easy. The Foot Bag event is like juggling with your feet. In the event, you have to keep a juggling bag in the air for 90 seconds, without using your hands. Success is all in the timing. If you time your kicks correctly, you'll keep the bag bouncing high in the air. Score extra points by performing stunts. The highest score wins the event. Object: Hacking at the sack with your feet, knees, and head, you must try to make as many kciks as you can before thime runs out. And remember, you get extra points for every stunt you perform. * Press the fire button to kick the bag into the air and start the event. * As the bag falls back toward the ground, press the fire button to kick again just before the bag reaches your foot. * To perform a head butt, press the fire button (or UP) just before the bag drops below the level of your head. * Move the joystick as indicated in the diagram to control other movements: Jump /\ Move left < > Move right \/ Turn around (about face) Press the fire button to perform a kick. * Several types of kicks are possible, including inside kicks, outside kicks, jumping reverse kicks, knee kicks and back kicks. * To perform different types of kicks, move to new positions underneath the back while it's in the air. For example, ove to the right so the bag will drop next to you (but not too far). Now press the fire button when the bag approaches and you'll perform an outside kick. * Other kicks are performed by positioning yourself in different ways. Discover the ways to perform all the kicks by trying various movements during practice. Scoring: You earn points for each stunt or kick performed successfully. More difficult stunts, like turning around while the bag is in the air, earn higher scores. Simple toe kicks are worth very little. You also earn points for consecutive kicks completed without allowing the bag to touch the ground. If you do the same kick combination twice in a row, you double your score for the combination, 3 times triples your score. The bottom (blue) score is your score for that run (up to 1000 points). When you drop the footbag, that score returns to zero. The top (yellow) score is your total accumulative score for all your stunts. The score for each kick is added to your blue score and your blue score is added to your yellow, so it is important to keep the footbag in the air. Strategy: The move complicated kciks and stunts you can complete without dropping the bag, the higher your score will be. The to accumulate high scores without dropping the bag, as early as possible. When you only have 5 seconds left, the score strarts flashing. at that point, go crazy and do some wild stunts to earn even higher scores (you have little to lose if your drop the bag at that point). Half Pipe Skateboarding: It's time to get air on the half pipe. Skateboarding is definitely an awesome event, combining strength and coordiantion--often with amazing results. You'll be riding a skateboard in a specially built half-pipe. You'll have a 90 second time period to build up speed and successfully complete stunts. Points are awarded for each stunt, and the highest score wins the event. Object: The object of the half-pipe event is to ride the board back and forth on the ramp, performing stunts with proper timing and execution. * Press the fire button to start the even. * To gain speed, "pump" your skater by moving the joystick UP when the skater is going up the side of the ramp, then move the stick DOWN when the skater is going down. * To perform a stunt, move the joystick as shown in the diagram. Pay attention to timing, because you'll fall if you move the stick to soon, too late, or if you hold it too long. Area 1 Area 4 Area 2 | | Area 5 | | Area 3 | | Area 6 \ / --------------- 1: Tap joystick right to start Aerial Turn. 2: Press the fire button to start Hand Plant. 3: Tap joystick right to start Kick Turn. 4: Tap joystick left to start Aerial Turn. 5: Press the fire button to start Hand Plant. 6: Tap joystick left to start Kick Turn. * If you fall and lose momentum, you will be "reset" at the top of the ramp after several seconds. Press the fire button to start skating again. Scoring: You score points for each stunt completed successfully. Your score increases with the amount of risk you take. For example, if you hold a turn until the last moment, you get more points than if you pull out early when it's safer. Some stunts are more difficult and earn higher scores than others. If you don't do a turn or stunt while you're on the ramp, you're doing a "fakie." Fakies are not worth any points and cous cause you to fall if you go too high. Stunt Minimum Maximum Kick Turns 120 500 Aerial Turns 500 800 Hand Plants 990 Strategy: It's important to build up the right amount of speed before trying a stunt by pumping. 5 seconds before the end of the event, the score will sart flashing yo warn you the end of the game is near. This event takes experience to get the timing down just right, so be sure to practice! BMX Bike Bracing: BMX stands for Bicycle Motocross. It alos stants for radical action and challenging competition. In this event, riders use strong, lightweight bicycles to race on an action-packed course down a Cailfornia mountain. There are plenty of jumps, bumps, and dips. You'll need speed, a good sense of timing and a heavy dose of endurance in this race! Object: The object is to cover the course in the fastest possible time, performing stunts and avoiding or jumping over obstacles. The fastest dare-devil will win the event. * Press the fire button to start the event. * Hold the joystick right to increase your speed. * Press the fire button to jump. * Move the joystick left to put on the brakes. * When you're in the air, use the joysticks to perform stunts: - Move the stick down to do a table top. Hold the stick as long as possible then center the joystick to put the bike down. - Move the stick up to do a flip. * Timing is important to perform stunts and jumps. You must time the start and finish of each move to complete it successfully. If you're not back in a "centered" position by the time you land, you will crash. Scoring: You will have 30 seconds to complete each of the 7 sections of the game. Each section is divided by yellow flags. As you pass each yellow flag, the number of seconds you have left (out of 30) will be multiplied by 100 and added to your score. You are also awarded an additional 400 points if you finish the section before time runs out. as you race be sure to pick up (ride over) the blue bonus flags worth 400 points each (jumping over them does not count). There are 10 of them, and another 4000 bonus points if you get them all. The faster your time the higher your score will be. You also get points for each stunt, with bonus points for holding stunts as long as possible. For each stunt, you must land correctly to earn the points shown below: Stunt Points Single Filp 300 Double Flip 900 Triple Flip 1800 Table Top Variable depends on timing Jump Variable depends on length. If you finish the whole course without crashing, you earn an extra 10000 points. Strategy: When you complete the course, you get 100points for each second left in the time limit. So finishing the course in the fastest possible time is important, but the highest scores go to the riders who perform the most daring stunts. Pay close attention to the course: Use ther ramp and cluiffs to flip in the air. Avoid rocks, cow skulls, and tree stumps, the can casue you to crash. Moss and bumps and make you lose control. Keep your eye open for other obstacle that can slow you down, like bushes, cactus, and mud. You can ride under trees, or jump over them (but it's got to be a pretty high jump!). And remember to center your joystick before landing! Surfing: Surfing began as the sport of Hawaiian kings; now it rules the California coastline. From Santa Cruz to Rincon Point, surfers and their colorful boards dot the miles of sun-splashed beaches. And you're about to join them. You'll shoot the curl, shred the tube and probably even eat a little sand (when you wipe out). It's going to be hot. YOu'll be there. And you'll be awesome. Object: Competition surfing is a game of staying near the curl of the wave and maneuvering your board smoothly at high speeds. Ride the face of the wave, moving back and forth, in and out of the tube. Use as much of the wave as you can beofre your ride comes to an end. * Press the fire button to catch a wave and start the event. * To steer the board to the surfer's left, move the joystick up. * To steer the board to the surfer's right, move the joystick down. * Hold the fire button down to make sharper, faster turns * Press the joystick right to "hang 10" but remember to hold the board steady! * If you go too close to the bottom of the wave, you'll end your ride by leaving the wave. * If you go over the top of the wave and turn your board around in the air, you can catch the wave again with the nose of your board down a little. (You'll wipe out if you come back down at a steep angle.) * For extra points when you're in the air, spin your board completely around by holding the joystick up or down. * You'll get 90 seconds for the event. You earn more points for longer rides, so try to ride each wave as long as you possibly can. Scoring: You earn the most points for doing the most imaginative tricks on your board. Each time you perform a trick, you hear "Ta-Da" and can repeat the same trick up to 10 times. After 10 repeats, you don't earn any points for the trick, and you no longer hear the "Ta-Da" sound. However, big bonus points are still awarded for high jumps off the wave, even if you repeat the trick more than 10 times. Strategy: Do as many ticks as possible in the 90 seconds you have to ride the wave. When your time is up, you will automatically lose control of your board and wipe out. Anytime you wipe out, it takes several seconds for your surfer to get back on his board. Be patient while he catches the next wave. It doesn't matter what order you do your tricks in, just don't be boring! California Games scoring: Awards Ceremony: After every event, ribbons are awarded with the sponsor names of the top finishers in the order they placed. Champion Ceremony: If the players compete in all 4 California Games events, a final ribbon is awarded to the Champion of the games based on the total number of points awarded: Blue Ribbons = 5 points Red Ribbons = 3 points White Ribbons = 2 points The points are totaled after all events have been completed, and the player with the most points is the California Champion with an overall Blue ribbon. ------------------------------------------------------------------ This file was downloaded from, the Classic Cartridge Web page at: http://www.cet.com/~steverd ------------------------------------------------------------------